Lost Horizon: Review
Company Animation Arts – Not that a completely newcomer in the adventure business market. In the sense of one loud project, the studio already had – the second part of the Secret Files series, in the Commonwealth with FusionSphere Systems. The irony of fate was that this joint work was much worse than the first episode created without participation Animation Arts.
Therefore, promising trailers to a fresh product from AA – The game Lost Horizon – We perceived from a certain share of skepticism: can developers really manage to create something extraordinary?
This shambala again ..
In essence, Lost Horizon – This is an exemplary cocktail of all in the world of Hollywood techniques and stamps in the style of Indiana Jones. Here is the search for a mysterious artifact, and the ubiquitous Shambhala, and a brave protagonist (as usual, a simple guy), and a beautiful girl with him, an Asian. No story of search adventures can do without evil competitors following the trail of disinterested positive characters. So it is here: Hong Kong bandits chase good guys in their patrimony, in Tibet the relay of the persecution is intercepted by the Nazis.
That they are all looking for? The Third Reich, of course, wishes world power, which, according to some experts, is hidden in the bowels of the Tibetan mountains. Fenton Paddock, a British retired officer, a fan of grabbing a poorly lying, part -time pilot, tries to save his friend Richard. Paddok, actually, did not plan to get involved in an adventure. He just has a talent to find himself at the wrong time and in the wrong place. Therefore, when the local representative of the English government asked Fenton to find the missing expedition led by the disappeared Richard, our hero realized what “an offer that cannot be abandoned” is. Kim girl falls into the adventure by accident, mainly because of the desire of the developers somewhere to stick a lubricated Asian face somewhere. And in general: not supposed to hang out without a girlfriend without a girl – they will not understand.
Even more action
It turns out a curious picture. The plot itself is by no means new. A sophisticated player can predict almost every next conflict, since we managed to see such conflicts in the films for two lives ahead.
The hero and the heroine fly on the local analogue of the „corner” to Tibet and have just completed an intimate conversation? Well, of course, the next second an enemy plane will attack them, they will crash and will get out of some mountainous area for a long time. Everything is predictable. However, events replace each other so dynamic that we swallow the scenario balance as a delicious food. We also ask for supplements.
At first, there is almost no familiar leisurely looking at the surroundings in search of new circumstances. On the contrary: the player is thrown from the fire to the fire. The tasks are so simple that we don’t even notice them. Only the ups and downs of the plot take care of us. Here is our adventure literally from the first minutes stuck in a bar surrounded by bandits. The next scene: Paddok, which we had just brilliantly released from a slippery situation, flew into the alternative ambush of enemies near the black entrance and was lowered to the bottom of the sea in some kind of coffin with a hole with a hole. They just managed to save the character from without five minutes of faithful death, and then we find that he is already waiting for the governor’s residence. We are not allowed to relax and get bored anywhere, because eighty percent of the game time Fenton is in some bad alteration. And we are really interested in how this time the handsome man will be able to get out.
This simple recipe has repeatedly helped Hollywood when creating the same adventure films. It seems to go off the pathos, and the humor repeatedly used, and the plot moves are wiped to the holes. But thanks to the constant action, it does not let go to the very end.
Still Archara
Here, probably, lovers of good old complex quests skeptically yawned. Like, all modern adventures are no longer a cake, a continuous interactive film, a gray substance is atrophied and everything is like that. We will not argue: at first Lost Horizon really gives an impression more likely films with some elements of independent management than a full -fledged adventure.
However, the farther to the forest, the more complicated and sophisticated the tasks. If we fly the whole first chapter in one breath, then already starting with the second, we are unobtrusively preparing for easy brain efforts. Here, for example, is a wonderful sequence of actions in its elegance, the purpose of which is to open the unconscious kim from the plane. The hero will have to fly on a sled through the abyss, scare away an aggressive archar, creating a scarecrow of a horned animal from several objects, make incense from excrement and raise the sheathing of a crumpled aircraft with a parachute. Some solutions can be called realistic only with a stretch, but they can not occupy unusualness. Partly the originality of tasks compensates for the banality of the plot moves.
By the way, in Lost Horizon The great problem of the same denials is very worthy. That is, the situation in which the character must notify us of the impossibility of performing the action that we are trying to impose on him. Typically, a sort of trial stone, an indicator of the level of study for most adventures nest here. In bad games, the hero constantly says the same thing, something like “no”, “will not work” or “will not work”. In good, as a rule, several alternating universal answers and a couple of unique ones were prepared – for the most obvious „Oblons”. Here, for each specific case, its own version of the denying replica is provided.
At the same time, we are not tormented by nonsense like a five-fold examination of eight different locations in search of a missing object, which we will then adapt somewhere with a simple overlap of options. The backlighting of active points saves from pixelhanting. As for the inventory – everything is simple here. At each stage of the task, the hero carries with him only those things that will come in handy in the near future. Usually we easily guess what and how to apply
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With real puzzles, they do not begin to pamper us at once. Starting somewhere from the middle of the story, from time to time you will have to collect puzzles from fragments, deal with confused wires-in general, everything is in accordance with the usual „gentlemanly set”. There is little mini-game in Advenchur, they do not have time to bother to bother.
Smile, gentlemen, smile
We will have to listen to the conversations of the characters by willy-nilly: a significant part of the narrative is stated in the videos. However, the abundance of non -game episodes is not at all annoyed: they are very organically woven into gameplay.
The dialogs themselves are sometimes alarming with an abundance of cheap pathos. Basically, we will be fed humor – light, unobtrusive and much more pleasant than in Hollywood films. But when it comes to something serious, and the conversation suddenly switches to a “high calm”, it remains only to shrug his shoulders. In fact, gentlemen, nonsense are made with this-yes, here, with such! – expression on the face.
Although just with the faces of the heroes Lost Horizon more and more in order. Animation is good, and facial expressions are beautiful in places. Not everyone, true. For example, we clearly feel that Fenton and Kim are moving and talking much more “lively” than episodic characters like a Hong Kong bartender or a German officer. And the main villain suffers from a nervous tick at all – he cannot stop nodding his head with every word pronounced. But, given the speed with which we are moving forward in the plot, such shortcomings are not critical – it is not so noticeable if we do not look specially.
Finally, wonderful scenery: the truly eastern brightness of the streets of Hong Kong and Morocco, the luxury of the Governor’s Palace, the picturesque whiteness of the salted Tibetan mountains contribute to atmosphere as nothing else. Yes, we are not talking about full 3D. Yes, locations are frankly small. But it’s nice to look at them.
Lost Horizon – Quite a good game. Perhaps this type of adventure will appeal to lovers of interactive films and fans of the brainstorming. Not high philosophy to expect from the adventure story about the search for mysterious artifacts. The rest is in place, as it should be.
Pros: dynamism;organic and diverse gameplay;A pleasant atmosphere of „search” adventures;aesthetic graphics, good animation.
Cons: secondaryness of the plot;Excessive pathos in dialogs.
Lost Horizon
The best comments
hi all. guys really need the help of those who have already played the game.
I have a problem in the location „A week later. Hong Kong „in the bar. When Fanton approaches the singer. what to do next? an incomprehensible „frame” appears. How to start a dialogue?
P.S. please unsubscribe as soon as possible. I was really waiting for this game and such a bummer ((
The game is simply amazing! I believe that this is one of the percent one of the candidates for the quest of the year. The game is drawn very high quality, it contains humor (sometimes very difficult to translate), and a romantic note, and a raid of mysticism, and a wide geography of objects, and chases and persecution, and beautiful locations, and the charming characters that I do not want to part. There are only brainwashing riddles, well, so it can sometimes go for a plus! I recommend all genre lovers! I don’t think she will disappoint. Who needs a Russifier – contact a personal, I’m afraid that you can’t give a link to other sites, but I really want to, because I took part in Russification and can not keep silent! [IMG] http: // stopforum.ru/images/smiles/biggrin.GIF [/IMG] By the way, do not forget to go through the bonus! He will tell us about the initial plan of the authors of the game, when the role of the main character was assigned to the beautiful Chinese Kim. Thank God that the authors had changed their way, and the charm Fanton Paddok firmly settled in the list of my game favorites.
The tape and I were engaged in the Russification of this masterpiece, and both can say that the game is worthy. Together with Phobos and the elusive world – definitely, a pre -person for the game of the year. I did not like the review – no need to simplify and lower this game below the plinth. Something is not enough in the sky of games similar to adventure films in the style of Indiana Jones. But ordinary quests, where you need to deal with pixelhanting – just do not count. The game differs from standard quests and if it looks like something, so to both Tunguska. Because they were made the same sodes. The same combinations of absolutely incompatible objects and jokes about and without (I already know – a combination of pots with different items I translated 30 times). There are no puzzles, well, and they are not in the Tunguska either. Are these games worse? Someone likes to open locks, and someone to combine items. Stunning beauty of locations, especially night. Multi -colored Hong Kong, Blue Vvelsburg and Brown Berlin (apparently, it is not by chance of brown, but because the color of the Nazis is brown). Black and white winter Tibet and Green India. The sand-red Marrakesh is so truthfully painted that you feel the heat of the desert and the 40-degree temperature on the street in the shade. And gloomy Shambhala interspersed with gold. Assessment of the game only 5.
Lenta2007, Julia-10, throw Russia here, because nothing is said about links in prohibited statements. Well, even if you can’t think editors do not put a ban.
To: [Strong] Julia-10 [/Strong] [Strong] Julia, why don’t you write reviews? [IMG] http: // stopforum.ru/images/smiles/biggrin.GIF [/IMG] I would love to re -read them. [IMG] http: // stopforum.ru/images/smiles/rolleyes.GIF [/IMG] [/Strong]
Fiction for you is not enough to re-read reviews? -_-
Mm … it would be nice to dig up the English version of the game somewhere.
To: [Strong] freesd [quote] mm … it would be nice to dig up the English version of the game somewhere.[/quote] Almost everywhere two versions of the game, English and German, plus can be downloaded separately by an anger, as I did.[/Strong]
Lenta2007, of course laid out. And the sentence „would be nice to dig up the English version of the game somewhere.”I had to read how” I’m already running from torrents!”.
I think the review is very fair. The game is indeed with all its simplicity (at first especially) in the end delayed so that not to break away. Despite the stamps and repetitions. The player is just no time to miss. And videos and music . super!
To: [Strong] embarrassed [quote] I don’t know, but I’m afraid of such games. For some reason.[/quote] [/Strong] Why are you afraid? You didn’t explain, I just just started playing, there are no horrors, a very tolerant decision of the quest, all the same it is more a quest, but modern and dynamic, with beautiful graphics, later I will unsubscribe about a complete impression of the game. Why I ask, I also have such a feeling from certain games, only I already figured out what exactly is annoying me. By the way, special thanks to people for the translation, very very good, you can say good and, most importantly, intelligent.
Damn the game is really cool – and in general all the games that my cute ribbon advised me were very interesting, for which I am very grateful to her .